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Transfers allow you to move event objects upon different upon different interactions with objects of the dungeon.

Important note Edit

Keep in mind that if two event objects end up on the same spot facing the same direction, only the latest created one would be seen and could be interacted with.

Attaching transfer events to event objects Edit

You can attach transfers to event objects which have a special section for a transfer to occur on different events.

Name parameter of a transfer is used exclusively for creators to distinct between different transfers, so it is recommended to use some description of the event that would cause the transfer to occur, e.g "Player enters the main hall".

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